NADERIZADEH, Mohammad; MOHAMMAD ALIPOUR, Narges; RABIEI, Mahnaz; JALALPOUR , Seyedeh Sedigheh. The Impact of Gamification on Changing Preventive Behaviors in Public Health Education. Mental Health and Lifestyle Journal, [S. l.], p. 1–13, 2026. Disponível em: https://www.mhljournal.com/index.php/mhlj/article/view/115.. Acesso em: 27 oct. 2025.